Explore AI generated designs, images, art and prompts by top community artists and designers.
A fashionable woman sitting in a cozy autumn café , surrounded by warm lighting and fall decorations. She has her nails painted in mustard yellow and is dressed in a retro-modern style: a cream blouse or olive green turtleneck , paired with dark denim jeans or warm brown trousers. She wears a mustard-colored trench coat or a short quilted jacket draped over her shoulders. Her outfit is complemented by burgundy loafers or black ankle boots. Accessories include a caramel crossbody bag , gold hoop earrings , a charcoal beret , and round glasses. She’s sipping coffee at a wooden table , with a relaxed and creative vibe. The background includes books , potted plants , and softly blurred café details like pastries and cups. Lighting is warm and soft , evoking a peaceful , stylish autumn atmosphere. ,
"Back view of two men standing on a cliff: one in a white robe , one in a black victorian suit. Ancient city with a single modern glass tower in distance. Sunset with dark red clouds. Hyperrealism , cinematic lighting , 8K. Negative: 'faces , wings , crowds'." Si pide "estilo artístico" , añade: "Estilo: Pintura barroca oscura (como Caravaggio) mezclada con fotografía moderna". Si la torre no sale bien , cambia a: "torre futurista de metal y cristal" (evitando nombres comerciales). Usa el mismo prompt para todas las imágenes del corto (así mantienes coherencia visual). ,
*"Hyper-realistic book cover in cinematic style , 8K resolution , studio lighting , macro lens details. Central composition featuring:* Foreground (right): Masculine hand with classic Rolex-style watch (hyper-detailed textures: brushed metal , glass reflection) Holding a chrome-plated revolver pointing left (cold metallic sheen , fingerprint smudges) Realistic human brain emerging from barrel , mid-explosion Foreground (left): Feminine hand with dark red manicure (glossy nail polish) and delicate silver rings Firing a lipstick-shaped bullet from opposing revolver (intense metallic red , precision grooves) Key Surreal Elements: Lipstick-bullet piercing brain (slow-motion splash effect) Melting cerebral matter with surreal wax-like droplets (iridescent viscosity) Particle effects: gunpowder sparks + floating liquid spheres Color palette: Cool tones (steel blue/silver shadows) vs. vibrant red accents Noir-style chiaroscuro lighting (Rembrandt-inspired rim light) Artistic references: David Lynch surrealism + Gregory Crewdson's staged realism Cinematic influences: 'Sin City' contrast + 'Inception' practical effects Technical specs: Photorealistic textures (ray tracing reflections) Depth of field: shallow focus on brain/lipstick intersection Aspect ratio: 2:3 vertical (book cover format)"* Bonus para plataformas avanzadas: ::weights sugeridos: revólver cromado::1.2 lápiz labial-bala::2.3 cerebro derretido::1.8 anillos/reloj::1.5 Variaciones creativas (opcionales): "Versión neo-noir: monocromático con solo el rojo del lápiz labial en color" "Estilo cyberpunk: añadir hologramas de ADN flotando alrededor del cerebro" ,
Create a photo-realistic image capturing a serene beach scene during sunset. The focal point is a curvy woman with dark hair styled in a high bun , with delicate baby hairs framing her neck. She is wearing a bikini that highlights her voluptuous figure . Positioned in the center of the image , she stands with her full body visible , facing away from the camera , exuding confidence. Her look is complemented by elegant gold earrings and a matching gold necklace. The background features a softly blurred beach with a clear blue sky transitioning into warm sunset hues. The lighting is gentle and warm , enhancing the relaxed and casual mood of the scene , with a particular emphasis on the woman's curves and the tranquil beach setting. ,
Create a photo-realistic image capturing a serene beach scene during sunset. The focal point is a curvy woman with dark hair styled in a high bun , with delicate baby hairs framing her neck. She is wearing a underwear only that highlights her voluptuous figure . Positioned in the center of the image , she stands with her full body visible , facing away from the camera , exuding confidence. Her look is complemented by elegant gold earrings and a matching gold necklace. The background features a softly blurred beach with a clear blue sky transitioning into warm sunset hues. The lighting is gentle and warm , enhancing the relaxed and casual mood of the scene , with a particular emphasis on the woman's curves and the tranquil beach setting. ,
Design a ghostly cyber-hacker with a hood and a gas mask , just two piercing neon eyes and a distorted , glitching aura. The figure is surrounded by floating runes and fragmented data streams as if manipulating the digital realm with dark magic. The typography should look like a hacked system message infused with occult symbolism.” ,
Design a ghostly cyber-hacker with a hood and a gas mask , just two piercing neon eyes and a distorted , glitching aura. The figure is surrounded by floating runes and fragmented data streams as if manipulating the digital realm with dark magic. The typography should look like a hacked system message infused with occult symbolism.” ,
Painterly style , visible brushstrokes , muted earthy tones , dreamlike quality , high detail. A large , weathered , dark gray-black stone Buddha head and shoulders statue , with streaks of lighter gray and gold accents , sits in a misty forest. Tall , slender , dark brown and gray trees with hints of orange and brown leaves are visible through the fog. Soft , diffused light suggests dawn or dusk. Beside the statue , a rounded off-white robot with dark gray mechanical components and a small red light on its torso sits. Atop its head is a clear glass bowl containing an orange and white goldfish. The robot and a serene-faced man with dark hair and light skin are seated on moss-covered ground , engaged in a game of Go , with a small tea set between them. The man wears simple , loose-fitting clothing in muted earth tones. The scene is peaceful and serene , emphasizing the texture of the stone , moss , and leaves. ,
Generate a portrait of a fantasy dwarf cleric inspired by the styles of dungeons and dragons , das schwarze auge and Tolkien. Envision the character armed in a chainmail. focusing on a bust shot to highlight the upper body. Emphasize the dwarf's early middle-aged appearance , with dark green eyes. A long , flowing , wavy copper hair. a two feet long beard. Depict the dwarf as ruggedly handsome , incorporating subtle battle scars to convey a sense of experience and resilience. Infuse the portrait with character and detail , capturing the essence of a formidable yet appealing fantasy figure. ,
Generate a portrait of a fantasy dwarf cleric inspired by the styles of dungeons and dragons and Tolkien. Envision the character armed in a chainmail. focusing on a bust shot to highlight the upper body. Emphasize the dwarf's early middle-aged appearance , with dark green eyes. A long , flowing , wavy copper hair. a two feet long beard. Depict the dwarf as ruggedly handsome , incorporating subtle battle scars to convey a sense of experience and resilience. Infuse the portrait with character and detail , capturing the essence of a formidable yet appealing fantasy figure. ,
Generate a portrait of a fantasy dwarf cleric inspired by the styles of dungeons and dragons and Tolkien. Envision the character in a chainmail. focusing on a bust shot to highlight the upper body. Emphasize the dwarf's early middle-aged appearance , with dark green eyes. A long , flowing , wavy copper hair. a two feet long beard. Depict the dwarf as ruggedly handsome , incorporating subtle battle scars to convey a sense of experience and resilience. Infuse the portrait with character and detail , capturing the essence of a formidable yet appealing fantasy figure. ,
A female aasimar protector , with dark skin and curly black hair , with an athletic body. She possesses large angel wings projecting from her back , made of pure , glowing white light , with ethereal feather detailing. She wears an arcane focus in the form of a gold ring with blue jewels. Her clothing is blue and revealing , with fabric covering only her private parts , leaving her abdomen and hip exposed. She stands in a combat pose , with a determined and powerful facial expression , against a background of moonlit ancient ruins. Dramatic lighting from above. Photorealistic fantasy concept art style. ,
A female aasimar protector , with dark brown skin and curly dark hair , with an athletic body. She possesses large angel wings projecting from her back , made of pure , glowing white light , with ethereal feather detailing. She wears an arcane focus in the form of a gold ring with blue jewels. Her clothing is blue and revealing , similar to Kitana from Mortal Kombat , with fabric covering only her private parts , leaving her abdomen and hip exposed. She stands in a combat pose , with a determined and powerful facial expression , against a background of moonlit ancient ruins. Dramatic lighting from above. Photorealistic fantasy concept art style. ,
A female Aasimar Protector , with dark brown skin and curly dark hair , with an athletic body. She possesses large angel wings projecting from her back , made of pure bright white light , with ethereal feather detailing. She wears an arcane focus in the form of a gold ring with blue jewels. Her clothing is blue and revealing , similar to Kitana from Mortal Kombat , with fabric partially covering her legs and arms , leaving her midriff bare. She stands in a combat pose , with a determined and powerful facial expression , against a background of moonlit ancient ruins. Dramatic lighting from above. Photorealistic fantasy concept art style. ,
A spaceship , predominantly white with red and brown markings , is depicted in the midst of a fiery takeoff or landing. The ship is pointed upward , its engines blazing with bright orange and yellow flames , creating a substantial plume of smoke and dust below. The spaceship has a sleek , elongated design with wings extending outward. The backdrop features a large , vibrant blue planet with visible cloud formations and a faint ring system. The planet is partially obscured by a mountainous landscape , which appears to be a cold , possibly icy or snowy terrain , with dark , shadowed peaks and valleys. The mountains are situated in the lower portion of the image , contrasting with the bright planet and the fiery exhaust of the spaceship. The overall setting is space , with a dark background speckled with stars. ,
Realistic depiction of Super Saiyan 4 Vegeta in a dynamic pose on an epic battlefield. Vegeta is muscular and fierce , with long , crimson fur covering his torso and tail. His hair is long , spiky , and black , with a red outline. His eyes are golden with dark pupils. He is wearing Saiyan battle armor , tattered and battle-worn. The battlefield is filled with destruction , explosions , and smoke. The sky is dark and stormy , with lightning flashing in the background. The overall mood is intense and powerful. Photorealistic , hyperdetailed , 8k resolution. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible.The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible. The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible. The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible. The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,
A game-rendered tundra grassland viewed from a top-down perspective. The grass consists of golden-yellow and desaturated brown tones , with subtle variations in hue and saturation , creating a natural yet slightly stylized look. The texture appears soft and dry , with areas of denser grass blending into more sparse patches , where the underlying ground is faintly visible. The distribution of colors forms an organic pattern , with darker , slightly greenish patches near transitions to rocky or barren spots , while the main grassy areas retain a warm , windswept appearance. Some sections appear trampled or eroded , where the grass thins out , revealing a rougher , more muted surface beneath. The texture maintains a balance between chaotic natural randomness and structured , procedural rendering , making it ideal for generating tundra-like terrains. ,